Config (config/tinfoil-common.toml)
One common file, one section per system.
[statues] — Founders' colossi (concept §4.7)
| key | default | |
|---|---|---|
players | _bk, schnopsamuel, CrackedSkeletonX, HakeemVelasquez, rusharoo | the Founders: player names statues are made of |
scale | 1 | blocks per skin pixel (1 → 32 tall, 2 → 64, 3 → 96) |
ruinedChance | 0.5 | chance a generated statue is ruined |
defaultScheme | | material scheme (data/<ns>/tinfoil/statue_schemes/*.json) |
fetchSkins | true | look skins up online; cached in <world>/tinfoil/skins/ |
blocksPerTick | 4096 | statue placement speed |
Further sections are added by their issues (legacy remap, folds, anomalies, mystery).
Legacy id remapper
On by default; aliases come from mod/src/main/resources/tinfoil/legacy_ids.json (porter legacy). It has to be active while registries are built, before configs load, so it is switched off with a JVM flag instead of a config key: -Dtinfoil.legacyRemap.disabled=true (only after /tinfoil scan is clean and every imported chunk has been re-saved).
[folds], [islands], [anomalies]
| section | key | default | |
|---|---|---|---|
| folds | bandWidth | 32 | blocks around a mask the fold may reshape |
| folds | fallsPer100Blocks | 1.5 | waterfalls per 100 blocks of cliff edge |
| folds | overgrowth | 1.0 | vines, moss, signal moss, plants density |
| folds | ruinSpacing | 40 | blocks between ruin pieces (0 = none) |
| folds | chunksPerTick | 2 | fold job speed |
| islands | enabled | false | Ancient Islands in new overworld chunks (set true on our server). They need structure generation on in the world (generate_features); /tinfoil islands explains what blocks them |
| anomalies | flybys / flybyChance | true / 0.01 | saucer lights at night, per player per 10 s |
| anomalies | cropCircles / cropCircleChance | true / 0.15 | crop circle near a player at dawn |
| anomalies | cropCirclesInFarms | false | allow flattening farmland and crops |
| anomalies | bermudaCompass | true | compasses spin near Bermuda stone (client) |