The files
Everything we are allowed to show you. The rest is classified until further notice.
The mod
- Blocks · One section per family / decor set (concept §4.2), filled in by the family issues.
- Config (config/tinfoil-common.toml) · One common file, one section per system.
- Changelog · All notable changes to Tinfoil are documented here (Keep a Changelog, semver).
For pack makers
- For modpack developers · Tinfoil needs nothing but NeoForge 1.21.1. Everything below can be changed with a datapack, the config file or KubeJS; nothing needs a code change.
- Integrations · Tinfoil needs nothing but NeoForge. It has no Java integration code for JEI, EMI or Jade; Patchouli gets a data-only book. What other mods show of it comes from the standard…
- ATM10 compatibility report · Tinfoil is made for one pack: All the Mods 10 with Tinfoil as the only extra mod. This page records what has been checked against it and how to repeat the check.
How we ported a world
- Play the world: Schnopzo-Bashi on ATM10 · The world this mod was made for, ported from All of Fabric 7 to All the Mods 10 and folded, ready for a server. Download it, unpack it next to the ATM10 server pack, add Tinfoil…
- How we ported a world · Our server world, Schnopzo-Bashi, grew for years on All of Fabric 7 (Fabric, Minecraft 1.20.1). We wanted to play on in All the Mods 10 (NeoForge, Minecraft 1.21.1) without…
- Folds: blending, pre-generation and the fold pass · How the imported clusters meet the new ATM10 terrain (concept §3.4). The old terrain and ATM10's worldgen never line up; the seam becomes a fold (plateau, basin or tilted edge…
- Dimensions: what moves and what doesn't · Source: census of the 2026-11-03 backup (analysis/data/bases.json, dimension_mapping.json), concept §2.4.
Catalogue
- Blocks & decor · every block with its render, textures and palette.